Monsters, Inc. (2001)
Monsters generate their city's power by scaring children, but they are terribly afraid themselves of being contaminated by children, so when one enters Monstropolis, top scarer Sulley find his world disrupted.
Monsters generate their city's power by scaring children, but they are terribly afraid themselves of being contaminated by children, so when one enters Monstropolis, top scarer Sulley find his world disrupted.
Three ex-cons buy a luggage shop to tunnel into the bank vault next door. But despite all they can do, the shop prospers...
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